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Research Assistant | Summer_Co-op_2019
Team Size:
8
Duration on Project:
3 months
Platforms:





Volumetric Video in Video Games is a research project at OCADu focusing on the entire process of using Volumetric Video within indie game development.
My duty was to research, prototype, and iterate on gameplay mechanics that utilize both VR and Volumetric Video.
My Responsibilities:
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Planning, recording, editing and implementing Volumetric Video.
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Prototyping mechanics using Volumetric Video.
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Researching FMV in interactive media.
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Researching Volumetric Video and it's best practices.
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Stress testing different VR headsets.
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Researching best practices for VR.
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Creating 3D assets to supplement prototype.


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