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Game Designer | Release_Date_October_2022

Team Size:

4+

Duration on Project:

2+ Years

Platforms:

My Responsibilities:

  • Worked on game through entire development cycle.

  • Key driver for 5 main features, including a brand new marquee game mode. 

  • Worked alongside real world brands and co-developers. 

  • Managed production style work alongside my design tasks in order to support small production team. 

  • Designed, organized, and helped ramp up new designer onto our live-ops work.

  • Organized, ran, and created key takeaways for large scale playtests.

  • Designed, playtested, and iterated on the in-game onboarding and tutorials. 

want to talk? Reach me here:

HeatherCleveland25@gmail.com

last updated January 2023

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